Wednesday, August 28, 2013
Must... keep... blogging....
I'm playing in a Savage Worlds game, it will soon be converted to The Pool, then back to Savage Worlds, I think.
I dunno. My character is a complete sociopath. Everything good that happens is because of him, everything bad that happens is the fault of his weird pre-human sasquatch goblin companion.
What the GM had envisioned as an epic quest to rid the world of the taint (HA!) of the Elder Gods has become "A Complete Asshole and a Goblin Awaken All the Old Evil".
So far, I have two pacts with a snake god (who's unholy text I possess) and a blind wolf god of sleep who's avatar I may or may not have helped slay and then further desecrate with poop. Some death goddess tried to attack us, but she was cast down.
Basically, my character is an ex-pharmacist turned unwilling polygot priest who takes credit for everything, deflects all blame, and is never grateful for anything. It's only a matter of time before he becomes some kind of cult leader/serial killer.
Monday, July 22, 2013
Internets, debateabke
My inter web access is spotty at best, so I'm updating from my phone. It is less than adequate.
I'm running two lotfp games, one of which is online over g+ and I must say that it is working way better than I thought possible. Provided, of course that I have internet.
Any way,
I was thinking about how fragile first level characters are in lotfp and whether that is a function of the system or my DMing style. I've yet to run a session with rookie PC's where somebody didn't die.
My stock baddies for low level have 4 HP and no armor, generally hitting for d4 or worse damage and the party is almost never out numbered.
Statistically, the average PC starts the game superior in every way.
The only major difference between with lotfp is that my combat rolls are made in the open, meaning I cannot fudge the dice in favor of the players, something that I admit to doing, especially at low level. Because when your party gets wiped out by two goblins in an alley, it is usually not very fun.
I feel the need to note that I have never once done the opposite and fudged in favor of the baddies. As a DM, I'm winning when we're all having fun, not when my numbers are better than your numbers.
I do feel, however, a twinge of guilt at fudging at all, as I feel that to provide an advantage to the players is just as dirty a trick as trying to murder them.
Any advantage the players gain should be their own doing. (not by fudging, mind you, but by setting up an ambush or learning a monsters weakness for cheese)
So, is the x-factor me? Are players dying in droves because I'm not shielding them?
Death is so prevalent that I've instituted the Shields Will Be Shattered rule and the It Gets Worse rules.
My instincts tell me to drop all that nonsense and roll and let die.
Wednesday, July 10, 2013
Holy Shit I Should Write Something and Gnomes for LotFP
I'm gaming again, playing some Lamentations of the Flame Princess: Weird Fantasy Nerd Game for Kids.
Also, might soon be running an online game with some far flung friends and streaming the whole fucking mess on twitch.tv.
Anyway,
My original world has gnomes, the stock LotFP rules do not include the little bastards. So I made my own version.
GNOMES - Distant cousins to dwarves. Mechanically inclined, magical leanings.
Gnomes save as dwarves and roll a d6 for HP. They enjoy the same skill advancement as Specialists and start life with a 2/6 in the Tinker skill. Gnomes can also cast Magic User spells with one gigantic caveat: Spells may only be cast by using a scroll, rod, staff, wand, or other magic device or artifact including but not limited to the things I just mentioned. Other than that, their magical abilities are as described in the magic section.
Tuesday, June 11, 2013
Sometimes the bear eats you.
My septic tank exploded, I've got a roommate moving out and a girlfriend moving in.
So I've been doing that instead of gaming.
Tuesday, May 21, 2013
Wednesday, May 15, 2013
Essurans of Jaguan
The quick and dirty:
- Essurans/Essurons come from the semi-theocratic nation of Jaguan, their native tongue is Essurat.
- Skin tones and hair colors range from black to light brown, eye colors range from black to gold, though, magic users always have blue eyes.
- Essurans are famed for their prowess at sea as sailors and explorers.
- Essurans are noted for their odd economy which uses favors owed as monetized debt.
- Beautiful men and women typically veil themselves.
Tedious meta-description by an in-game sage:
From the notes of the Thrailish sage Xerex IV
Aside from the obvious difference of their skin, the Essurons are notably different in their economic practices.
Rather than coin, value is placed directly on work, or service owed. The Myralonian Scholar Arontius famously called this system "The Whoring Commerce" in his review of the culture in 845, and while modern students must forgive his language they will no doubt find that 500 years have hardly rendered Arontius' conclusions false.
Essuronion custom dictates that payment for any good or service is made by a good or service traded in kind. A night in an inn can be paid for by sweeping its floors or providing food or drink for the establishment or anything else the innkeeper desires.
Deceptively crude at first, this system of barter becomes infinitely more complex with the addition of slavery. Many slaves are themselves sold into bondage voluntarily in exchange for some great favor. The possible labor of slaves is owned by their master who can then freely barter with his accumulated "wealth".
Less formal means of servitude also exist where a man might pay for a meal with a writ of promise pledging a certain service or amount of goods. This writ may in turn be sold to another individual, thus transferring the original debt.
It is this web of debt that ultimately supports and sustains the larger Essuron economy.
As if to further complicate matters, all debts are periodically erased. Typically, the forgiveness of debt occurs every seven years, but is by no means guaranteed. Periods between forgivenesses of debt have been as short as three years and as long as 15. The event is always arranged by the high priestesses of the Essuron tiger God, who themselves are part of the royal family. When the time is right, the highest ranking priestess, who is said to be the most beautiful woman of all, will call a gathering of noble families and appear before them nude for one quarter of an hour.
According to folklore, this is a reenactment of the first business transaction whereby the folk hero Astor begged a woman for a vision of her beauty and was required to marry her in payment.
Upon viewing the naked high priestess, all debts owed by the nobles to the church and the throne are forgiven and likewise the nobles are required to forgive all debts owed to them and so on and so forth until all debt is forgiven and likewise, all slaves and servants released.
