It's only Wednesday, but I'm chomping at the bit for the weekend to begin.
Saturday, I'll be playing in a homebrew quest and Sunday will be the first session of our new AD&D game, for which, I have written nothing.
The group is composed of mostly fighters, with a thief and a mage, though one character is considering creating a fighter/mage/thief.
At least two of the characters are attached to large organizations, so, I can always give them a mandate from a higher-up to gather some droogs and go explore location X, for it is spooky.
Eventually, I'm going to have this current group return to the castle of the previous group, which has been overrun by baddies.
As I get older, I find that I have less and less time for gaming. Or rather, between the group, we can only find a two to three hour block once a week to game. This may be adequate for some, but when I started playing, we would set aside at least six hours for a session. Some of our marathon sessions went well into the double digits.
Very rarely, I can get with a group of guys on a weekend and literally play all night. It's a great feeling to start a session when the sun is going down, and end the session by eating breakfast together before you go home and pass out.
And as a player, when you're in character for that long, you really can get into your part and into the story. One of the most memorable sessions my early group had ran almost 16 hours. In the end, almost everyone was dead, and I hate psionists forever.